Fresh, unique take on a classic game.
I feel like this would be an excellent game for Androids, iPhones, etc. The gameplay was addictive and the music complemented it nicely with graphics that did not over complicate the simple feel. Some may criticize the fact that the balls do not bounce on the screen and instead teleport to the other side. This is a matter of opinion, but I find that this adds a level of innovation and I did not have a problem with it at all.
Leaks is a simple game executed very well. Not a whole lot new is brought to the table, but it was a solid enough game to waste some time with.
Good game, but the controls are annoyingly hard.
The controls are a real bitch. A to shoot, S to jump, and the arrow keys to move left & right... wtf?
The controls should be configurable, or more simple. Jump should be the up arrow key, Shoot was fine. It was annoyingly difficult to avoid the highly accurate enemies, but it's somewhat easier to crawl. Regardless, I would imagine the rest of the game was fun; but for me, it was hindered by the difficulty.
As a Christian
I found the game mildly entertaining, one irritating aspect of it is that it brings nothing new...It consisted of 3 mini-games, but all of those are the generic noob-style games NG is filled with.
Beat a guy up with a cross, kill blow people up on a highway, and have a showdown with Jesus... All with the same play styles we have seen over and over again.
The animation itself was piss-poor, and there were glitches in the highway level. As well, the artwork was generic and bland. I'm blaming this, but the only reason it I'm giving it a 3 is even though it was very crappy, is because of the amount of work that probably went into it. I realize making a game; even a shitty one, requires a lot of time and patience.
Could have been better
The controls were an annoyance to the point that it makes the game almost unplayable. W should be for forward- not up. S should be for backwards, not down..
I also hated the gliding effect after you have stop accelerating in your ship. It makes dodging and collecting ammo a pain in the ass, and considering that's the point of the game, it's annoying.
I also disliked the fact that you had to collect your own ammo. It wouldn't be an issue if it was easier to control your ship. Other than that, the graphics were good; but simple. If you're making a clone and the things you changed are for the worse, I would have liked to have seen some other things to back them up.
As others have said, I would recommend not having to collect ammo. Rather, you should get ammo automaticlly once you destroy a ship.
OVERALL, great game that was hindered b/c of some control issues; with a few tweaks, this could really be a hit.
Well done game.
This is one of the most unique puzzle games out there with well drawn graphics ect...the only downside is it's only good for about 5-6 levels before it gets boring. Same nodes, same "dots", same colors. The only thing new levels bring are more difficult stages.
The well drawn "enviorment" is nice; but as I said earlier, it's virtually the same thing every time.
*Things To Imrove On*
1) Add diffrent colored enviorments with each level
2) Make the node/dots change color/shape each level
3) Make a more interesting enviorment
4) Have a more reliable difficulty system- Hard levels are mixed with super easy ones, vise versa.
Overall it was an enjoyable game with new and innovative puzzleing, it just could have been pulled of a tiny bit better.
The modeling and the the animation were nice, along with the very well done 3D gore and weapons. One of the best games on NG.
The multiplayer was also nice, but this game seemed more like an expantion. It was virtually the same thing as the original, same weapons and stuff. It's a good thing the original was good, though.
I think the next boxhead will be hard for you. You have to somehow stick with the simple design of the series, while bringing something cool and interesting to the table. Good luck with that, lol.
looking forward to more, just keep the series up and interesting, or it will drag on and become stale.
Good, but frustrating.
Almost everything. This is some of the best animation and flash graphics I have ever seen. Fluid motions, amazing day/night system, RPG style elements, and constant action. There is NO way this is your first game. Maybe first submitted to NG, but this is waaaay to good to be your first game ever. Absolutley amazing.
The weapons were also nice, with cool SFX and flashes with each. The death animations and gore were tip-top, and the drawing looked very professional.
Although rare, there was a glitch that I had once where after selecting weapons and clicking "accept", it took me to the menu. This forced me to restart, which was annoying. Also, with the pistol it can get freakishly hard. After day 1, I sent a search party to get weapons and they didnt get any. I bairly made it past day 2.
To fix this, either make headshots be worth more or slow down the zombies. Or expect n00bs like me to get some skillz before reviewing.
Single best zombie game on Newgrounds. Excellent coding, drawing, animating, and design. I cant wait to see more from you.
Very unique game with cool graphics. Great gamplay-very addictive!!!!
Good but drawing could use some work
The overall drawing needed a bit more sprucing up. However, the mission designs were GREAT! You went from a pick-your-own adventure game, to a classic shoot the right car game, then to a good ol' shoot em up!
The down side other than the drawing is that this was very easy, and there is really only one good answer for each choice.
Looking forward to more~!
Wheres the blood?
For a game like this, it really needs blood. This game is way too cartoonish and seems to be made for 5 year olds. The graphics were nice but in order to make this Kitten Cannon style game, you have to have blood.
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